No ghost is stronger than the other in this game, and the only one who acts differently from the others is Sue. Pac-Land features Inky and the other ghosts trying to stop Pac-Man using cars, buses, UFOs, and planes. He takes a similar role in these subsequent games: When in "scatter" mode, Inky occupies the lower-right corner of the maze. Inky's movements will seem a lot more random the farther away Blinky is from Pac-Man. This can lead to Inky often trapping Pac-Man between himself and another ghost. His behavior is dependent on Blinky's, using the relative positions of both him and Pac-Man. However, Inky can also pose a very serious threat to Pac-Man. Here, Inky does not pursue Pac-Man as directly as Blinky and Pinky do. He starts on the lefthand side of the Ghost Home in the Maze's center, sitting next to Pinky. Inky first appeared alongside Blinky, Pinky, and Clyde, the other members of the Ghost Gang, in Pac-Man. 1.6.5 Pac-Man and the Ghostly Adventures (video game).The name was coined after the role reversal that occurs when Pac-Man eats power cookies. When a company that is about to be acquired instead takes over the hostile company that was attempting to acquire it, it's called the "Pac-Man" defense. Due to the game's wild success, Pac-Man became an economic term. Their English names are Inky, Blinky, Pinky and Clyde.Ħ. In Japan they started as Fickle, Chaser, Ambusher and Stupid. Each of the four ghosts in the game has both Japanese and English names. The "power cookies" are now the larger pellets he uses to eat the ghosts.ĥ. Pac-Man's favorite snack pellets - the tiny dots he munches as he moves around the video game board - were originally cookies. Eventually, "Pac" was suggested as an alternate name. The original Japanese name was Puckman, which evolved from the Japanese word paku, meaning "chomp." Given the closeness to a certain explicit four-letter English word, a lot of arcade operators at the time were worried that vandals would alter the letter P. First released as "Puck-Man," the name was later changed to Pac-Man. release, Namco/Bandai sold more than 100,000 arcade units and fans spent more than $1 billion in quarters to spark the pop-culture phenomenon.ģ. The planning and designs were done by Toru Iwatani, and there was one additional person who worked on programming development, and one focused on music.Ģ. There were only three core people involved in the development of the original Pac-Man. In honor of the legend, Namco/Bandai has given a list of 10 deep, dark secrets, some of which not even the hardest of die-hard fans may know about the mysterious and reclusive Pac-Man.ġ. With new versions of the game having recently hit video game arcades and home game consoles, and famed movie producer Avi Arad (responsible for such films as "Spider-Man" and "X-Men") working on a 3D animated television show, it would appear that "Pac-Man Fever" remains a worldwide epidemic. Ma— - He's pursued night and day by supernatural forces, fends them off by growing several times his original size and yet despite a jaundiced complexion and an obvious compulsive eating disorder, 30 years later Pac-Man is still one of the most recognizable and ubiquitous video game characters of all time.
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